If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
If you’ve used the Java Native Interface (JNI) to make a platform-specific native library accessible to your Java programs, you know how tedious it can be. Jeff Friesen continues his series on ...
The original announcement of the GNOME Desktop Project in 1997 stated the following intention, “to use GTK/Scheme bindings for coding small utilities and applications”. Since then, the GNOME ...