SAG-AFTRA announced this week they have introduced new terms for the Independent Interactive Localization Agreement. The agreement is basically a streamlined version of the base terms from the union's ...
WALTHAM, MA, UNITED STATES, September 23, 2025 /EINPresswire.com/ -- Lionbridge Games, the premier video game globalization studio, has launched Lionbridge Samurai ...
NEW YORK, Sept. 15, 2025 /PRNewswire/ -- TransPerfect, the world's largest provider of language and AI solutions for global business, today announced that its TransPerfect Games division was named ...
Inworld AI, a gaming-focused generative AI startup, has added multilingual support for Mandarin (simplified Chinese), Japanese, and Korean. These tools will allow creators to seamlessly localize both ...
Back before many Japanese publishers even considered having full-time localization staffs, Nintendo’s Treehouse was delivering high-quality translations like A Link to the Past and EarthBound. But it ...
Story-based games thrive or falter based on the player's experience during gameplay. Decisions, conversations, and pauses between conversations are all relevant. When these games cross borders, direct ...
Pixelbite Games, developer of hit game Reckless Racing for the iPhone, iPad, iPod touch and Android handhelds used Localize Direct's system LocDirect to streamline the localization process. The ...
(Osaka, Japan) July 30, 2010 – Today, Active Gaming Media Co., Ltd. (referred to henceforth as AGM), a video game localization, quality testing and marketing services company based in the heart of ...