Most sci-fi games that include stealth often include a hacking mechanic where you can access terminals and machines in place of good old-fashioned lockpicking. Whether you need to go through a locked ...
Through hacking the group’s network, of course. It is not that simple, of course. While the focus is on tactile raw terminal hacking, the delivery comes through lines of input through the game’s UI ...
Indie horror developer Mike Klubnika is at it again with his latest, split—stylized s.p.l.i.t—a cerebral and tense game where you do a bunch of pure terminal ...