Cargo 3.0 unifies two 3D asset libraries, adds smarter search, and ships with 480 plus free assets to start building faster.
Morning Overview on MSN
NVIDIA shows neural texture compression can cut VRAM use in games
NVIDIA researchers have proposed a neural compression method for material textures that enables random-access lookups and ...
High dynamic range (HDR) images are increasingly employed in games and interactive applications for accurate rendering and illumination. One disadvantage of HDR images is their large data size; ...
This blog post is the second in our Neural Super Sampling (NSS) series. The post explores why we introduced NSS and explains its architecture, training, and inference components. In August 2025, we ...
Enabling rough refraction on Unity 6 (with new render graph I guess) doesn't properly interpolate between levels anymore; I think the texture should be set to trilinear filtering to enable blending ...
The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration devices, ...
Abstract: Texture recognition is a fundamental problem in computer vision and pattern recognition. Recent progress leverages feature aggregation into discriminative descriptions based on convolutional ...
In this Video I show you guys 2 textures you can apply to spheres while you shade to make it looks interesting. Donald Trump issues new threat to Mexico Brooke Shields laughs off "Today" chair mishap ...
Google has released its second Developer Preview of the Android XR software development kit (SDK) following its initial release late last year, introducing new features and improvements including ...
Royalty-free licenses let you pay once to use copyrighted images and video clips in personal and commercial projects on an ongoing basis without requiring additional payments each time you use that ...
The arrival of OpenAI’s DALL-E 2 in the spring of 2022 marked a turning point in AI, when text-to-image generation suddenly became accessible to a select group of users, creating a community of ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
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