Cloudflare has open sourced tokio-quiche, an asynchronous QUIC and HTTP/3 Rust library that wraps its battle tested quiche implementation with the Tokio runtime. The library has been refined inside ...
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This section is about UDP. Firstly, we are going to present the control information in UDP header, then we give details of the algorithm that we are suggesting to improve reliability of some control ...
In the process of network data processing, protocols within the suite must interact and coordinate across layers. This cross-layer interaction ensures the smooth generation, transmission, reception, ...
My series of articles on the Unity Networking Landscape in 2023 continues! Today's post will cover the data transmission protocols utilized in real-time multiplayer games. Greetings everyone! I'm ...
To make the best use of the ss command, it’s important to understand what a socket is. A socket is a type of pseudo file (i.e., not an actual file) that represents a network connection. A socket ...
It is fairly common (at least among those apps that do a lot of low level UDP stuff) to disconnect a UDP socket (revert SendTo target) by sending socket.EndConnect(socket.BeginConnect(new ...
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