The Unity game development platform was first released in 2005, long after the PlayStation had ceased to be a relevant part ...
Most rhythm games have a community creating custom charts, and Trombone Champ is no exception. What is exceptional, however, ...
PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the latest beta version of the Nvidia App. Alongside new DLSS 4.5 Multi Frame ...
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We spent 100 hours learning Blender
We dedicated 100 hours to learning 3D modeling using Blender, and this video shares our journey through several tutorials, including Blender Guru's Donut, Grant Abbitt's Dungeon Door, shader tutorials ...
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The blender challenge: 100 hours
In this video, we document our journey of learning the 3D modeling software Blender, dedicating 100 hours to mastering it. We followed several tutorials, including Blender Guru's Donut, Grant Abbitt's ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
This project is a small demo and the code for a planar reflections probe, easy to incorporate into any project. It has a version for the Built-in Pipeline and one for URP. Feel free to use it on your ...
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